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Friday, March 15, 2013


There’s over 320 square kilometres of military sandbox in this latest instalment in the super-realistic military shooter series, now relocating the conflict to a near-future mediterranean. Alas, two of the principal developers of the game were arrested for spying while on holiday in Greece – on the very island on which the game’s environment is based. Production has slowed while Bohemia Interactive petitions the Greek authorities to see sense.





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Domestic terrorism on American soil is a fairly brave subject to cover when it comes to mainstream videogames and probably requires delicate handling. Perhaps that’s why so many of the development team have jumped ship following the rather cold reaction to its early trailers. It may have undergone a total overhaul – as do so many of Ubisoft’s big budget releases. We can probably still expect rappelling out of buildings, vision modes and co-operative door breaching to make an appearance, but as to the game’s structure, little is known. Alas, there’s little reason to hope it will ditch the cinematic action nonsense of latterday Clancy games for the series’ origins as a supremely tactical squad shooter

The horror. Violence. Madness. Bedlam. Holiday vacation turned into something terrible. Tropical island filled with chaos after the mysterious appearance of crowds of zombies. The only chance to survive - is to fight to death to find a way off this island, where you simply cut off from the rest of the world.
Dead Island combines action with a first-person with special attention to the close battle, your characters develop and improve many types of weapons. The game takes place under a veil of dark stories, created under the influence of classic films about zombies, which will amaze you with their bold strokes and addictive action pass that, in addition, you can with your friends in cooperative mode that supports simultaneous game 4 people.
The action takes place in the open for the movement of a tropical island, where hordes of rotting zombies await players around every corner while they are trying to perform a series of exciting missions during his holiday vacation. With small stocks of weapons and equipment, the player must rely on the correct handling of the melee weapons in dynamic battles with hordes of zombies to protect themselves. A variety of accessories to help turn an ordinary gun into a tool of mass destruction.
In addition to topical action that will satisfy even the most experienced lover of zombies, Dead Island contains elements of role-playing games that allow players to promote one of the characters on his way, learning new skills and fresh tactics during the adventure in dangerous places on the island. In addition, at any time the player can connect up to 3 other players and join the ongoing struggle with well-developed plot and co-op play.
With entirely new engine, Chrome Engine 5, which was created by Dead Island, the game uses all the latest developments developer Techland, allowing players to enjoy the unprecedented beauty of the island, lush forests and well developed city streets.




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Red Orchestra 2: Heroes of Stalingrad, the leading tactical multiplayer
WWII shooter on the PC, will take the award winning Red Orchestra
franchise into the next generation of gaming. Cutting edge graphics and
audio built using the Unreal Engine 3, inventive features and
streamlined realism will deliver an unrivalled tactical shooterexperience.

Heroes of Stalingrad will focus on the Battle of Stalingrad and the
surrounding operations, both German and Russian, from July 1942 to
February 1943. The game allows the player to experience one of the most
brutal battles in all of human history. Delivering unrivalled accuracy
and attention to detail, along with gritty, vicious combat in
multiplayer and single-player modes the game will feature everything
from quick, brutal firefights to more intricate and challenging
tactical modes.

Features:

Red Orchestra multiplayer taken to new heights: The brutal, gritty Red
Orchestra gameplay has been enhanced, expanded and made more
accessible. Gameplay modes as instantly recognizable as Firefight
(Tripwire's take on Team Death Match), single-life gaming redefined in
Countdown mode - and the Territory mode already beloved by the hundreds
of thousands of Red Orchestra players worldwide.
Stalingrad Campaign: Before heading online hone your skills in one of
two campaigns that recreate the battle for Stalingrad from both the
German and Russian sides. Featuring open non-linear environments and
unscripted gameplay players make their own path through the
battlefield.

The original game was a right old mess and yet defied critics, QA testers and any sense of worldly justice with some two-million plus sales. Its sequel promises to rectify the mistakes, ditch its more gung-ho shooter sections and return to authentically stealthy sniping action. The CryEngine 3 makes it all look rather spiffy, and will hopefully curtail the number of instances when the player tumbles through the floor into infinity.



System Requirements
OS: Windows XP, Vista or Windows 7, with the latest Service Pack
Processor: Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or better
Memory: 2GB
Hard Disk Space: 6 GB
Video Card: NVidia 8800GT with 512Mb RAM or better
DirectX: 9.0c
Sound: DirectX Compatible Sound Card


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System RequirementsCPU: Core 2 Duo 2GHz or equivalent
RAM: 3 GB RAM
VGA: ATI or NVidia card w/ 1024 MB RAM
DX: Direct X 9.0c
OS: XP Service Pack 3 / Vista / Windows 7
HDD: 2 GB Space Free
Sound: Direct X 9.0c sound device
Note: (Not recommended for Intel integrated graphics)
Description
Games : Windows : Full Game : English
About the Game:
The Walking Dead is a five-part game series set in the same universe as Robert Kirkman s award-winning comic book series.
Play as Lee Everett, a convicted criminal, who has been given a second chance at life in a world devastated by the undead.
With corpses returning to life and survivors stopping at nothing to maintain their own safety,protecting an orphaned girl named Clementine may offer him redemption in a world gone to hell...
A continuing story of adventure horror spanning across 5 episodes:
Episode 1 A New Day - Included
Episode 2 Starved for Help - Included
Episode 3 Long Road Ahead - Included
Episode 4 Around Every Corner - Included
Episode 5 No Time Left - Coming soon
PC System Requirements
Minimum:
OS: XP Service Pack 3
Processor: 2.0 GHz Pentium 4 or equivalent
Memory: 3 GB RAM
Hard Disk Space: 2 GB Space Free
Video Card: ATI or NVidia card w/ 512 MB RAM ( Not recommended for Intel integrated graphics )
DirectX: Direct X 9.0c
Sound: Direct X 9.0c sound device





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A gorgeous looking point-and-click set in a jocular medieval world, heavily influenced by its Nordic past and contemporary pop-culture wit. The player is a struggling playwright in search of inspiration – but finds calamity, art crime, and demon-possessed moose-headed alchemists instead.

A new 2D entry to the famed point-and-click Broken Sword series, in which the intrepid investigative duo Nico and George have previously chased Templars and investigated Mayan tombs. This new game takes the action to Turkey, and promises a loyal recreation of the earlier games’ appeal, with many of the original team on hand and the threat of an external publisher’s influence lifted thanks to a hugely successful Kickstarter campaign.





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While one-half of TheChineseRoom busy themselves with the sequel to Amnesia, others are at work on this equally unsettling project. Considered the natural follow-up to melancholic island story Dear Esther, this takes the devices of exploration and environmental narrative to an open world – an open world in the grip of a Revelations-style apocalypse.

We often bemoan the prevalence of buzzcut space-marines and lantern-jawed lunks in games – and you couldn’t find a game in starker opposition to mass-market focus-tested tastes than this: a first-person adventure game in which you take control of a two-year-old and navigate an suspiciously deserted house, apparently under the control of malign supernatural forces. This kid’s got a lot of counselling ahead of it.


Starbreeze, well known for their ultra-violent shooter fare, are holstering their guns for this moving tale set within a mountainous medieval world. There’s not a gory QTE execution to be found anywhere within the 3-4 hours of the downloadable adventure, which instead focuses on the interlocking abilities of two brothers as they search the land for a cure for their dying father. The quest, designed to evoke emotions than test abilities, is framed by a collaboration with movie director Josef Fares – and its various puzzling encounters can be solved in distinct ways by each of the brothers. Saying much more would be to undermine its emotional heft, but this could easily shape up to be one of the indie darlings of 2013.




From the veteran devs behind Bioshock 2’s Minerva’s Den comes this xploration” game. In the exploratory, non-violent vein of Dear Esther, Gone Home is a domestic mystery firmly rooted in 1995. The player returns to the family house to find it deserted, and pieces together the clues of its recent past. Though it’s set on a spooky, stormy night, this is assuredly a non-combat experience – but its tale of intertwining lives, written between the lines of Forestry Commission ledgers, postcards and other household ephemera, is rich and moving.


An adventure game set in an Orwellian surveillance society, Republique sees the player take on the role of guardian angel, remotely manipulating the environment through their hacking skills to guide the main character, Hope, to safety. The devs promise this isn’t a point-and-click adventure, but contains a strong, gesture-based action element. That said, this is no run-and-gun escapade, and it’s uncertain if or how the PC version of the game will escape the restrictions of the iPhone’s touch-based design paradigm. With veteran talent on board, however, a distinctive theme and some natty looking hacking gameplay, this is certainly one of the most exciting Kickstarter projects to have hit its target.



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